True, but there's been FF3 and FF4, so I think it's pretty much inevitable.![]()
Am I the only one who preferred Celes' yellow outfit over the green leotard?![]()
No, I also prefer her Amano design. Sprite Celes just looks too much like a pastiche of Rosa for my liking.
I really hope they don't make FFVI on the DS, even though I own one and have the 2 FF's released in America for it. I feel if V and VI were ever to be remade, they should go all out in representing the game to the fullest rather than exploiting the novelty of a handheld remake. If a game is actually worth being done again, then it should be worthy of the (relatively) best technology to do it.
Also, I seriously doubt you'll see a remake considering the 2 DS remakes required the original development team. Considering Yoshinori Kitase has constantly been tied up on new games for more than a decade now, it's incredibly unlikely you'll see him going to remake a game. And I think it's common knowledge that he'll re-make VII long before he goes to re-do VI.
And not to rain on everyone's Amano-parade, but Tetsuya Nomura, in addition to being Art Director for that game, also lent a hand in the character designs of FFVI.
They managed to remake III and IV without Sakaguchi. I don't see why VI would need Kitase.
Nomura's contributions to VI were minimal. You can tell by the fact that none of the characters are made entirely of belts and necklaces.
Nomura's earlier work is actually pretty cool, especially his monster designs in FFV and character designs in Parasite Eve. He just kind of lost the plot around FFVIII and his mind by FFX.
That's because Sakaguchi's creative role on the earlier games has been largely exaggerated in order to solidify the brand name of Final Fantasy and Square. he doesn't even appear in the opening credits of FFI. It's been stated in multiple interviews by several SE developers that Hiromichi Tanaka was the director for FF's I, III, and IV, and Akitoshi Kawazu (Exec Producer on XII and upcoming Last Remnant) directed II.
here is Tanaka talking about himself and Ishii Kouichi creating a world of swords and magic which Final Fantasy would be based on.
here is another great interview with Asano (again) and Takashi Tokita discussing how all the major developers of the original IV were brought back.
So thus far, the incorporation of the original design staff has been imperative to the DS Remakes.
You should do your homework. As I said before, in addition to character designs, Tetsuya Nomura was one of the Art Directors for FFVI. If you played the previous games, the Artwork selection for the tiles on the field map had remained largely unchanged until Final Fantasy V (when Kitase and Nomura joined the staff) and many of the sprites in FFV could be traced back the 1980's original.Originally Posted by Roto
Final Fantasy VI's art direction was a huge departure from the series, as nearly all of the old sprites and tiles pre-FFV were thrown out and an entire new selection brought in. It also solidified the trend that guaranteed that from that point on, every Final Fantasy would have a very unique artistic representation from other titles in the series, VI being the first one in that trend. I would assume that Nomura's inclusion, also, would be needed for a remake of FFVI.
Alot of the American fans like to give him alot of flak, claiming that the psx generation changed for the worse, and much of that due to nomura's contributions to those games. But Final Fantasy really changed with FFV, and VII and VIII were continuations of that change.
tl;dr again.
Okay, when we talk about nomura we're talking about chara designs.
Still, he had a semi-big hand in shadow and setzers design, but after what he did to Setzer in kingdom hearts it makes me wonder if he even cares about the old roots, and I'm sorry but I wouldn't want someone who goes for new trends on a character that takes away ALL NOSTALGIA possible to work on a game that is being remade, not revamped.
Also, not Nomura is not the ONLY graphic designer.Pleased with his work, Squaresoft next appointed him as graphic director for Final Fantasy VI in 1994, and in the following year, gave him the role of character designer for the production of Final Fantasy VII.
Now for the graphics we were talking about, the designs.Graphic Directors
Tetsuya Takahashi
Kazuko Shibuya
Hideo Minaba
Tetsuya Nomura
I have reason to believe that the game could easily be remade without nomura's imput, because he was -not- the only graphic designer. He wasn't the head graphics director.Originally Posted by Takenfromthecreditsthemselves
of course, but considering how much of a change it is, i'm sure they would need at least 1 of them back on the project. I know Hideo Minaba recently worked on XII, other than him and Nomura, I'm not sure how active the others are at Square-Enix, if at all.