Results 1 to 9 of 9

Thread: Soul of Rebirth

  1. #1

    Default Soul of Rebirth

    Is it me or did SoR seem like is was thrown together at the last month of production.

  2. #2
    Retired Dragoon Crossblades's Avatar
    Join Date
    Mar 2005
    Location
    North Bergen, NJ
    Posts
    3,973

    Default

    What makes you say that? When it was announced, they said that SoR was going to be added

    Vaan - "Hey, you!"
    Penelo - "Yeah, you! The one reading this sig at this very moment!"
    Vaan - "Interested in playing FFXII International Zodiac Job system?"
    Ashe - "But you have no knowledge of the Japanese language?"
    Fran - "....We could help...."
    Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
    Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
    Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"

    http://forums.eyesonff.com/final-fan...ther-info.html

  3. #3
    Sane Scientist Bahamut2000X's Avatar
    Join Date
    May 2001
    Location
    Elsewhere
    Posts
    4,036

    Default

    What did you expect? A whole game? It was nothing more then just a small project slapped together to let you play with some of the cooler FF II characters and add a little bit of a wrap up to them after they died. It was alright for what it was.
    This space intentionally left blank.

  4. #4

    Default

    Quote Originally Posted by Bahamut2000X View Post
    What did you expect? A whole game? It was nothing more then just a small project slapped together to let you play with some of the cooler FF II characters and add a little bit of a wrap up to them after they died. It was alright for what it was.
    Yeah except it required waaaaaaaaaaaay to much grinding.

  5. #5
    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
    Join Date
    Sep 2000
    Location
    Moonside
    Posts
    13,801
    Contributions
    • Former Cid's Knight
    • Former Administrator

    Default

    All the new content made for the GBA Final Fantasy ports was hastily thrown together and is generally of poor quality compared to the games proper. It's to be expected, sadly.

  6. #6
    Sane Scientist Bahamut2000X's Avatar
    Join Date
    May 2001
    Location
    Elsewhere
    Posts
    4,036

    Default

    Quote Originally Posted by Creeping Shadow View Post
    Quote Originally Posted by Bahamut2000X View Post
    What did you expect? A whole game? It was nothing more then just a small project slapped together to let you play with some of the cooler FF II characters and add a little bit of a wrap up to them after they died. It was alright for what it was.
    Yeah except it required waaaaaaaaaaaay to much grinding.
    Yeah I wished I leveled up my characters a LOT more when I started that up. I died so much at the start of that it wasn't even funny.
    This space intentionally left blank.

  7. #7
    Holy Dragoon Kain <3 Recognized Member KoShiatar's Avatar
    Join Date
    Mar 2005
    Location
    Baron
    Posts
    3,689
    Contributions
    • Former Cid's Knight

    Default

    Quote Originally Posted by Kawaii Ryűkishi View Post
    All the new content made for the GBA Final Fantasy ports was hastily thrown together and is generally of poor quality compared to the games proper. It's to be expected, sadly.
    Can you tell us about the PSP version? I'd like to play that after we're done with the FF1 challenges, but I have had no assurance about the quality of it.

  8. #8
    Retired Dragoon Crossblades's Avatar
    Join Date
    Mar 2005
    Location
    North Bergen, NJ
    Posts
    3,973

    Default

    Quote Originally Posted by Creeping Shadow View Post
    Quote Originally Posted by Bahamut2000X View Post
    What did you expect? A whole game? It was nothing more then just a small project slapped together to let you play with some of the cooler FF II characters and add a little bit of a wrap up to them after they died. It was alright for what it was.
    Yeah except it required waaaaaaaaaaaay to much grinding.
    Yeah, that's the only thing that annoyed me with SoR. It annoyed me so much that in the end I ended up using Action Replay to beat it >.>

    Vaan - "Hey, you!"
    Penelo - "Yeah, you! The one reading this sig at this very moment!"
    Vaan - "Interested in playing FFXII International Zodiac Job system?"
    Ashe - "But you have no knowledge of the Japanese language?"
    Fran - "....We could help...."
    Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
    Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
    Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"

    http://forums.eyesonff.com/final-fan...ther-info.html

  9. #9
    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
    Join Date
    Sep 2000
    Location
    Moonside
    Posts
    13,801
    Contributions
    • Former Cid's Knight
    • Former Administrator

    Default

    Quote Originally Posted by KoShiatar View Post
    Quote Originally Posted by Kawaii Ryűkishi View Post
    All the new content made for the GBA Final Fantasy ports was hastily thrown together and is generally of poor quality compared to the games proper. It's to be expected, sadly.
    Can you tell us about the PSP version? I'd like to play that after we're done with the FF1 challenges, but I have had no assurance about the quality of it.
    I haven't played the PSP ports of either game, mainly because the quality of their visuals is such that it hurts to look at them.

    They both include the extra content from the GBA ports, though, so I assume their new exclusive content is of about the same quality (that is: poor).

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •