They're still gonna post them, they're just using tags
They're still gonna post them, they're just using tags
I loved it. A lot. Cases 3 and 4 are the most complex cases the series has ever known. Case 4 is also done is a pretty unique way. Nothing has got my heart racing such as this game in a long time. It's definitely my favourite in the series.
OHMYGODYOUGUYSIWASATBESTBUYANDTOUCHEDTHECASEBUTCOULDN'TBUYITINEARLYDIED
They're foxes. They do look kinda like a rabite though. Blue Badger cameo ftw
Finally finished the 2nd case last night. The 'Perceive' system is pretty cool, definitely more interesting than Psyche Locks.
You want spoilers? I give you spoilers
Your first client, accused of murder, is a former attorney turned card shark and single parent. Their name is... (SPOILER)Phoenix Wright
Duh duh DUH!
This game is amazing, btw. Shu Takumi is a genius.
OMG
'kay I have the game now and I've had to look up help twice.
The first time was in the first case. I thought I should present a photo at one point, but the judge didn't agree. I pressed every statement again, then presented absolutely every piece of evidence I had at that one suspicious statement plus the photo twice more, and then I finally gave up and looked up help, and I'm told to present the photo I had presented three times already. So I do it a fourth time and it works. The same thing happens in case two when I'm supposed to present a bullet.
WTF ; ;
Avoided this thread until now 'cause didn't want to chance running into any spoilers, but just completed the game so yay.
Enjoyed it, as expected seeing as it's an Ace Attorney game, but don't think it's the best in the series or anything. Although, the final case is probably the suavest one in the series so far.
I like Ema and all, but she's a poor substitute for Gumshoe. She was hardly even around for most of the game. Hopefully during the next games she'll become more deeply involved, but yeah, never going to attain Gumshoe legendary status.
(SPOILER)Also, not really sure how much I like the Klavier Gavin as the prosecutor. I mean, I like him and all, just found something a bit lacking with the animosity not there between defense and prosecution. There's no real sense of rivalry there like there was with Phoenix and basically every prosecutor he went up against. Not necessarily a bad thing, but, I dunno. I guess I can understand the need to differentiate. Was extremely happy in the 4th case to take control of Phoenix and see Gumshoe again.
Anyway, like I said overall I enjoyed it and am looking forward to the rest of the series, but I guess I'm most looking forward to it so (SPOILER)we get to learn about what's happened to the older characters in the future. Gumshoe, Edgeworth, Larry, Franziska (<3) and of course Maya and Pearls, all left unattended and so I anticipate they'll get their updates in the next games. Needs more Edgeworth, damn it! And definitely more Franziska.
(SPOILER)Klavier definitely wasn't as detailed or as woven into the storyline as previous prosecutors (see: Godot), but the overall game wasn't meant to be a rivalry against the two attorneys or exploring the secret motives of the prosecutor. It was mostly about Kristoph and the events that happened seven years ago. Klavier's only importance was that he's Kristoph's brother, which in turn strengthens Kristoph's storyline, the true villian. On that note, I think that at the end of the last case has the most intense villiany breakdown ever. I liked the new direction the story took.Originally Posted by DK
However, I do agree with you that Ema was a poor Gumshoe-replacement. She should have had a more important role. The detective and the prosecutor in this one had other professions that they held in higher regard. Oh, well. The game was fantastic anyhow.
Case 3 was the most complex case in the series, imo. And Case 4 was done in a very unique way, as well as answering every relevant question the game threw at you.
(SPOILER)Personally, I thought Ema was competent and interesting enough that I didn't mind her replacing Gumshoe, what I minded about her was that in the first game, Edgeworth is more or less broken by the fourth case, and in Justice for all, it's assumed he committed suicide. So the fifth bonus case just offends me to no end that he's back, and in fit enough mental shape to prosecute temporarily before resuming his mental and emotional breakdown, and that Ema was a character created to replace Maya for that fifth case. I considered that case to be, at best, a bit of fan fiction that took place outside of continuity, and at worst, an aberration to the main storyline. and her presence in the game Just certifies that this event somehow happened in the main storyline.
ALSO what I wish the writers had the stones to actually follow through on in Apollo Justice was (SPOILER)making Trucy Phoenix's biological daughter. Her being fifteen and him 33 would have placed Trucy's conception around the same time he was dating Dhalia, who was really Iris, who legitimately fell in love with Phoenix. Which would have explained why Maya and Pearls are no longer around, and put in a few more even more interesting plot points into this already quite tangled web.
One Last Thing
(SPOILER)And yeah, I do miss the sense of rivalry. Winning a case just isn't as satisfying when the prosecution is actually working with you to find the truth instead of against you to win the case and discredit you.
(SPOILER)It's not so much that, it's just that it was there right from the start. I personally totally marked out when Edgeworth started working together with Phoenix, because it was awesome 'cause they were FORMER rivals. It felt liked you worked hard to earn his trust and friendship, and even then he still treated Phoenix with contempt, the underlying rivalry was still there. This time it's just handed to you on a platter so it's a bit underwhelming.
One thing I forgot to point out is the music, love the music from this game. A bunch of the tracks stand out for me.
(SPOILER)I actually like it as well when the defence and the prosecution work together. It makes the villain seem all the more powerful, and creates a desperate time for both sides. As long as it's in moderation anyway.Originally Posted by DK
Klavier was definietely your rival up until the final parts of the game. And he really had to emotionally break down and realize his brother's faults before he began to help you, which I thought was pretty cool because Klavier is *usually* in grasp with his emotions. I agree that he wasn't as intricate as Edgeworth or Godot, but I don't think that he was a push-over or handed the case over to you.
The music was awesome, yeah. I love the new suspense track they added.