No, the point I was trying to make, is that if you gave them a post-2000 game (say, WoW), you might literally start losing students. Games, starting with FFVII, started to be come far more massive and filled with extra stuff. They became progressively more time consuming, as opposed to 32 levels in Super Mario Bros, a large chunk of which you could skip (1-1, 1-2, 4-1, 4-2, 8-1/2/3/4).






It's not like teachers assign fun homework all the time.
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