I regret that the archaic language was not used in the localization process a long time ago, as I was able to expand my vocabulary far beyond a normal child because of Final Fantasy games.

I agree that the archaic language may seem too rigid for some people; however, I think that it adds a historical, medieval feel to a game that clearly suffered in its first localization. I am glad that the localization process has evolved to the point that outside services are used to verify and establish information used in the localization process, too.