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This seems fun... I'll just do RPGs for now...
I want challenge. I am sick and tired of RPGs making boss fights the only real challenge in a game (and even that is stretching it cause even most boss fights are jokes nowadays) I know people play these games mainly for the story but its still a smurfing game people!!! I feel much more satisfied when I get to that next cutscene after a grueling challenge; than when I fought some worthless joke of a boss that was literally 5 rounds of me hitting Fight to win. I also don't believe in challenges being Extras. I don't want to fight the uber powerful, "I'm a smurfing god and now you DIE!" optional boss. I want the final boss to be like that boss. I don't want to have to wait until the end of the game to unlock the challenge. I want the whole package to be challenging and fun.
Better rewards for beating optional bosses. I hate when you fight a powerful uber boss and the only thing you get is either a pat on the back (FFV and VIII) or uber weapons and equipment that are worthless cause you just defeated the only thing in the game worth using it on (FFVII, XII, and Wild ARMS). How about extra cutscenes or have it affect the ending instead?
This one is specifically for Final Fantasy. The ability to skip summons or cinematic animations in battle. Its not hard SE... BoF and a host of other RPGs have done it. I don't need to see Bahamut's summon and animation over and over but forcing me to remove it by going into the config menu is a pain cause sometimes I do want to see it. Why can't you just give me the power to hit X or Start and just auto skip the animation?
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