View Poll Results: What matters most to you in a game?

Voters
41. You may not vote on this poll
  • Interesting Storylines

    12 29.27%
  • Fantastic Gameplay

    29 70.73%
  • Amazing Graphics

    0 0%
  • Your Preferred Difficulty (easy when you want it to be easy, hard when you want it to be hard)

    0 0%
Page 1 of 3 123 LastLast
Results 1 to 15 of 39

Thread: What matters most to you in a game?

  1. #1
    Fragaria addict Recognized Member Momiji's Avatar
    Join Date
    Mar 2005
    Location
    On top of this frustrating world
    Posts
    10,543
    Contributions
    • Former Site Staff

    Default What matters most to you in a game?

    As the title says, what matters most to you in a game? Is it a deep interesting storyline? Is it fantastic gameplay? Is it the quality of the graphics? Or do you like games for their difficulty?

    For me, I'd have to say gameplay. The game could have a boring storyline and 2-D graphics (actually, I'd encourage it. I don't really care much for games that focus on graphics.), but if the game is fun, I'm hooked.

  2. #2
    I might..depend on you.. Lionx's Avatar
    Join Date
    May 2002
    Location
    Breezegale
    Posts
    4,221

    Default

    Gameplay, its what keeps you going back again and again. If its not fun to go through the game there is less likelyhood for you to play it again, ie: Xenosaga gameplay, great story, crappy way to do it.

    My Youtube Page - Full of Capcom vs SNK 2 goodness!
    Check it out Nya~! @.@
    貓..貓..Yeh! X3

  3. #3
    card mod ur face Rocket Edge's Avatar
    Join Date
    Oct 2005
    Location
    On the Emerald Isle
    Posts
    6,507
    Articles
    1

    FFXIV Character

    Novi Glitzko (Sargatanas)

    Default

    Quote Originally Posted by Lionx View Post
    Gameplay, its what keeps you going back again and again. If its not fun to go through the game there is less likelyhood for you to play it again.
    Yep. However the greatest asset to a great computer game to me is its ability to make it nostalgic.

    Str8 Pimpin'

  4. #4
    Sane Scientist Bahamut2000X's Avatar
    Join Date
    May 2001
    Location
    Elsewhere
    Posts
    4,036

    Default

    While I think every game needs a level of each, it's story hands down followed by game play. If the game is uninteresting and cliche then who cares if it has the best game play if it's story rots your brain to think about.

    As for graphics I consider that a dead last if it's even on the list altogether. As long as the graphics don't clash or look messy then who cares if it's polygons or pixels?
    This space intentionally left blank.

  5. #5
    One Hundred Chimneys Recognized Member Tavrobel's Avatar
    Join Date
    Jan 2006
    Location
    Conjunction Junction
    Posts
    10,455
    Articles
    102
    Contributions
    • Former Site Staff

    Default

    Gameplay comes first. Always. Otherwise, it wouldn't be very much of a game, now would it? Difficulty falls under this category; a game has to have balance between its hard and difficult parts. If it's hard, they have to give us the means to beat it, then let us bang our heads while we figure it out.

    Story comes second. Graphics is dead last. Shiny objects are not the best objects.

    However, I've found that for FFs, plot comes first. Mostly because for every game after FFVI, I've been expecting what is basically a visual novel; interaction for the sake of the plot, not because it provides anything new or revolutionary.

  6. #6

    Default

    I believe there needs to be a nice balance of each aspect, including graphics. It's quite sad that most of today's games are sold on graphics alone (and it's even sadder that in some of my lectures, a few other students actually thought graphics were the only thing that mattered in a game).

    In my own opinion, I would say gameplay comes first. Then it'll be a mixture between story/character development (depends on the type of game, however) and soundtrack. Without a soundtrack, a lot of games lose their immersive aspects.

    On another point. When we talk about the graphical aspect of a game, I am really not a huge fan of hyper-realism, thought it can be impressive at times. I am more of a sucker for really stylised art direction in games, and prefer something that is a bit more quirky.

    I would say even the Myst games, although have a huge sense of realism in their art direction, still have a majestic and mysterious feel, which is a huge reason why I love those games (not to mention the soundtracks, puzzles, story lines and world presence).

    On another point. For a game to be a game, it needs to have challenging and competitive aspects. This is even true for role playing games, imo. Otherwise you'd rather be watching a movie or reading a book.

    Simple answer: Gameplay.


    "... and so I close, realizing that perhaps the ending has not yet been written."


  7. #7
    Bolivar's Avatar
    Join Date
    Aug 2006
    Location
    Philadelphia
    Posts
    6,131
    Articles
    3
    Blog Entries
    2

    Default

    I don't think there's any set formula for deciding a good game - you either like it or you don't.

    For example, I'm a huge RPG fan, but storyline is hardly necessary for a good game. Counter-Strike has absolutely no story whatsoever, yet it's one of my favorite PC games.

    The same holds true for gameplay. The battle system in FFIV is actually pretty unoriginal and alot of the time boring, yet it had a great jRPG story for the SNES era.

    For a game to be really great it has to have all of the 4 poll choices, including graphics. While graphics alone is never a good way to rate a game other than on aesthetics, it reinforces all other aspects, to drive home story and gameplay in ways that games with lesser graphical focus simply can't. Music I feel works in the same way.

  8. #8
    Markusdot Markus. D's Avatar
    Join Date
    Jun 2005
    Posts
    8,636

    FFXIV Character

    Umami Spitebreath (Kujata)

    Default

    A collection of things for sure.

    Overall I want it to be polished.

    But most of all! I want the gameplay to be fun ;D

  9. #9
    Fluttershy Recognized Member Ashi's Avatar
    Join Date
    Aug 2000
    Location
    ô.ô
    Posts
    1,003
    Contributions
    • Former Chat Operator

    Default

    Gameplay/Battle system is what matters to me the most, usually. In some other cases I might be interested in the world or curious about the story (very rare unless its a visual novel type like the Ace Attorney series).

  10. #10

    Default

    Gameplay. Depending on the game storyline, character development, and soundtrack. Overall atmosphere. But excellent gameplay can carry a really crappy storyline most of the time. So a lot of that is irrelevant. If the gameplay isn't there, the game isn't there



  11. #11

    Default

    Obviously gameplay. Although Ill make an exception in an RPG game if everything else is done right.

  12. #12

    Default

    Honestly all of those four choices are important (and I'd pick gameplay as the most limited to them), but for me, the most important thing in a game is its replayability.

    Take Bioshock. One of the best games I've ever played in all those categories, but I experienced it as much as I could in the 12 or so hours I logged from renting it.

    It's the rare game that you find yourself continually playing for months or even years like a Smash or Final Fantasy or GTA that really take the cake.
    What I've been listening to:

  13. #13
    Recognized Member Jessweeee♪'s Avatar
    Join Date
    Jul 2005
    Location
    i'm on a sandbar help
    Posts
    19,881
    Blog Entries
    12

    FFXIV Character

    Sarangerel Qha (Twintania)
    Contributions
    • Former Cid's Knight
    • Former Site Staff

    Default

    1. Storyline
    2. Music
    3. Gameplay
    4. Replay Value
    5. Difficulty
    6. Camera Angles and Control

  14. #14
    Newbie Administrator Loony BoB's Avatar
    Join Date
    Aug 2000
    Posts
    52,435
    Articles
    53
    Blog Entries
    19

    FFXIV Character

    Loony Bob (Twintania)

    Default

    Scorched Earth

    Gameplay: 10/10
    Graphics: 1/10
    Story: I don't think it has one.

    And that's why so many people played Scorched Earth, Tank Wars, and other variations. Remember the monkeys that stood on buildings and threw bananas at each other? Same thing.

    Graphics and story are a bonus. Of course, an RPG with no story is generally crap, so it can differ from genre to genre.
    Bow before the mighty Javoo!

  15. #15
    oreodaredattoomotteyagaru Recognized Member JKTrix's Avatar
    Join Date
    Jun 2006
    Location
    Bermuda
    Posts
    3,352
    Articles
    42
    Blog Entries
    1
    Contributions
    • Former Editor
    • Former Site Staff

    Default

    For the majority of games, I rank it as such:
    -Gameplay
    -Challenge
    -Graphics
    -Story

    While Story is the lowest ranked on my list, if a game's story is exceptional it would allow me to overlook most flaws in gameplay, or challenge, or graphics (provided those aspects don't fail on their own). Like the game Yakuza. Gameplay is pretty clunky, but the graphics are nice and the story is great.

    Like some people have said already, RPGs and Visual Novels like Phoenix Wright focus more on telling the story and aren't very concerned with "Fantastic Gameplay". I can generally accept that, though I tend not to play the more traditional RPGs for very long before turning to something else.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •