Quote Originally Posted by edczxcvbnm View Post
I saved and exited and then went back to play....my game did not save >:0
Very odd, I wonder why. I haven't seen any save issues in a while. Can you give me any more details?
Quote Originally Posted by Loony BoB View Post
With regards to gold at the start, you're right in that it's relatively easy to find, but it's even easier to die when you have no weapons, no armour, low stats etc. If possible, it might be an idea to set it up so that the enemies you face on the main town's map are both easy to kill and also that the gold is a bit easier to find - of course, to counter the ease of getting gold I would suggest making it harder to get anything decent in this map weapon/armour-wise. Same goes for the town, of course. You should have it set so that you build yourself up in the initial map in order to get the hang of things and then venture out into more difficult areas. Does the purple town have exactly the same weapons? I forget.

I'm not sure if that's doable, but it would certainly be ideal.
The difficulty of the enemies are based on the types of tiles. On the world map, the easiest are on the plains, progress in difficulty through the forests and swamps (that's what those poo-ish looking tiles are) to the mountains. In the same regard, the value of item drops increase in value as the difficulty of the tiles increase as well. The world is randomly generated each time the page is loaded, so it's hard to set up the game in a traditional sense where things get difficult on the world the farther you go from the town, but I can change the screens the towns reside on to only include plains and forests, with a 70/30 ratio, respectively.
* adds "change world map screens where towns reside on to be easier" to update list

The red colored town is strength-focused while the purple colored town is a magic-focused.