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Alright, I just finished it. I must say... absolutely brilliant. I would have thought the game would end at the events in Nibelheim, but it had so much more substance than that.
Zack's death was probably one of the most emotional things I have ever experienced in a video game. No doubt about that. At the end, I found myself (SPOILER)trying to fight off the Shinra troops, not because it was part of the game but because I didn't want him to die. I thought it was absolutely brilliant how the Turks were trying to find him so that he'd survive and get to see Aerith -- really shows how awesome Tseng is...
I think Square out-did themselves with this. If only Dirge of Cerberus had as much substance and emotion as this game did.
My theory is that we might possibly get a true-RPG-sequel to FFVII with the return of Genesis and perhaps a bit more explanation of what Angeal went through during Crisis Core. Just a theory though. I'd probably much rather have FFVII remade to flow fluently with Crisis Core and include Cissnei and more mentions about Zack.
Dreddz, if you don't plan on playing Dirge of Cerberus (which I'd suggest just for the story, you'll hate the game play though) you should check out some YouTube videos of the secret ending but you might miss out on the extra stuff you learn about Hojo and Vincent.
By the way, (SPOILER)when they mention Cloud is the only one left with pure S cells, are they just referring to him being a successful Sephiroth clone, or do you think there's more to it?
Last edited by Rostum; 03-31-2008 at 10:28 PM.
"... and so I close, realizing that perhaps the ending has not yet been written."
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