Quote Originally Posted by Elly View Post
honestly i have no idea what you're talking about
with corrupted Memory Cards, i've been playing since the PSX first came out and have yet to have a memory card corrupted, though my sister-in-law kept losing her FFVIII saves, i guess if you kill the power or reset the system while on a save screen that could have adverse effects but who's stupid enough to do anything involving the power when the memory card is opened on a save screen... as for the save count that's been there since the NES days and was a common feature on many games so it's no surprise there was a count on the SNES as well and of course all ports to the PSone still carried this along with them...

Some cards are more prone to corruption than others. I find the Sony cards are the least prone to corruptions, and in my first playthrough of Final Fantasy VII (which, incidentally, was the first time I ever played the PlayStation), I saved on one block on one card and never lost a save. It had nothing to do with breaking the save rules (i.e. turning system off while on the save screen or removing memory cards with the system on), it's just something that happened. I could go whole games without losing a save, or I could lose saves hundreds of times in one game. It also seemed to have a lot to do with which game you were playing. Much of the time, playing Final Fantasy VII, I would constantly lose saves, which is weird because in my first playthrough, I lost none. I don't believe I ever lost a save on Final Fantasy VIII. So, it's not the way I saved. It was the cards. The PS2 memory card never lost a save for me, so I'm hoping the virtual cards on the PS3's hard drive are 100% stable, but until I know for sure, I'm not taking the chance. Does anyone know?