Just try playing a different genre of game. For the longest time, I played RPGs and that's pretty much it. Nowadays, I'm rather tired of them. I now like to play fighting games, puzzle games, and vertical shooters (shmups).
Just try playing a different genre of game. For the longest time, I played RPGs and that's pretty much it. Nowadays, I'm rather tired of them. I now like to play fighting games, puzzle games, and vertical shooters (shmups).
Generally RPG's has a rather young fan club. Video games are probably more popular than they ever have been and have more adult players than they ever have but generally the rpg genre is not one that spands the different age ranges.
Most adults are either playing sports games or online games. The RPG genre usually starts dying out in your late teens or early twenties.
RPG games are generally geared towards young people. And when you start getting more and more into the adult world rpg's tend to start becoming a little more childish.
What they need to do is start creating rpg's with a more adult theme surrounding them. There probably are a few rpg's out there like that but the vast majority are still 14 year olds saving the universe.
^^ I think that applies more to JRPGs than anything.
And since this is a website dedicated to a JRPG chain chances are the majority of the people on this forum play JRPG's the most.
Alot of the people on here probably joined this site because they like rpg's (and in particular japanese rpg's). It's not really an assumption matter. It's a common sense matter.
I would doubt you would find to many maddenaholics posting on eyes on final fantasy.
^ Obviously true. But I have to say, I haven't played Western RPGs as much as JRPGs, but I rarely find WRPGs dealing with many themes outsid e of the fantasy worlds they reside in. As early as FFVI, square was dealing with teen pregnancy, suicide, and identity.
This debate over whether or not great games are still being made brings me back to one of the most overlooked, yet important contributions the industry has made: Sega Channel.
I remember at any time I could easily find a new game that I could easily dedicate myself to for countless hours. On one hand, I want to say that I've grown, and I'm not as easy to please as I was when I was 10/younger. At the same time, it is very much games that have changed. For one, it's kinda weird noticing that nowadays, it's required for games to have a storyline with cutscenes entailing it. We constantly view "story" as one of the most important factor when judging a game (again relating back to darkchrono's assertion that most here are familiar with JRPGs). Yet not even very long ago, many (I want to say most) games didn't have any story at all, YOU SIMPLY PLAYED THEM. I wanna say creativity has suffered, as games require not just a story, but a genre to mold itself into. But at the same time, you have the wii and other things like the motion-sensoring camera that we discussed in another thread. I don't know, it's weird.
I'm quite a gamer. I actually get too hardcore with gaming.I've gotten into Halo 3 recently and all I can think is "Got to Play Halo now!". I think it's better when playing with friends than just yourself or it gets boring but it all depends on the game. I finished playing Crysis like hundred times and it did get slightly boring but once I get in there I'm a soldier.
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There is one key statement that you said in that first paragraph that indicates what the square games have been about and why people might lose interest in them eventually. You said that the final fantasies have been dealing with teen pregnancy, suicide, and identity.
What do all three of those themes have in common? They are all teenaged issues. That's the thing with most rpg's. Even if the issues they bring up are fairly serious. They are still young people's issues. And I imagine all the main characters ages within those games that those themes take place in are -one wiley old vet at age 31. One character who isn't necessarily old but isn't necessarily young either at age 25. Three or four of the heroes (who will be the central characters of the game) at ages 17 or 18. And about one or two characters who are considered young but not young enough to where they can't fight at about age 10.
That's the thing with the vast majority of rpg's. They are geared towards the teenaged game player and the stories are wrapped around the issues that that teenaged player might be going through at the time.
Now that is absolutely fine for them. But that also indicates why rpg's are not the type of genre that can be transfered from one age range to the other.
If they started creating rpg's with more adult themes to them, and dealt with issues that alot of adults go through, and the ages of the characters fit in with the adult world a little bit more (i.e. the 17 and 18 year olds get left at home because they would get beat up to easily and emotionally wouldn't be able to handle the troubles they would face along the way) I think you would find that rpg's would find alot vaster player base than it has now.
It's true that most RPGs target younger players. I don't enjoy playing them as much as I used to either. Most of the time when I start a new RPG I find myself being bored half-way into the game :/ I couldn't get myself to finish FFXII, Kingdom Hearts 2 and Suikoden Tactics yet, for example. An exception is Lost Odyssey. I'm enjoying that game immensely, it actually even reminds me of the time I first played Final Fantasy VII, which got me into the whole RPG genre.
I've always enjoyed a variety of genres though, so even if I stop playing RPGs completely there'll always be other games to play
But there are times when I don't feel like playing games at all. Once I didn't touch any game for more than half a year. It comes and goes though, I still have fun playing games and I don't intend to give up that hobby anytime soon.
I can still appreciate the gameplay of JRPGs as much as I used to, so I still have fun with them. The stories are pretty cringeworthy a lot of the time, though.
Its kind of hard to get sick of jrpg's when hardly any come out anymore.
How many games a year does square usually release these days?
My passion for gaming has never faded, but the amount of time I spend certainly has. This mostly has to do with how life becomes, well, real after you get out of school and suddenly I don't have the free time that I did just a few years ago. Because of my lack of time, I've also started getting very, very selective with what I play. If a game doesn't impress me right away, I'm not as likely to give it a chance as I used to be. However, as previously stated, my passion for games is still quite strong. When I'm not playing games, I'm at least thinking about them, practically all the time, while doing other things.
Currently playing: Metal Gear Solid: Peace Walker