Quote Originally Posted by Serapy
Remember that this game is not meant to be simple and straight, the designers want the audience to create interpretations. This game is more like art.
In other words, the game is not very clear, so it becomes open interpretation for everybody.
The thing is, for an interpretation to be valid in any meaningful sense, it needs to be sufficiently backed up by the game itself. Multiple interpretations are fine as long as sound evidence is given in each case. R=U doesn't given sound evidence.


Quote Originally Posted by Skyblade
Excuse me for a sec. Where does anything in game say that sealing a sorceress, as with what happened to Adel and it was going to happen to Rinoa before Squall rescued her, preserves their life indefinitely? Adel's war was only 17 years before the game, well within the average human lifespan. I don't remember anything either in game or in Ultimania stating that the seals have life-preserving side-effects.
That's a very good point actually. I thought there seemed to be a pretty straightforward argument which indicates it, but decided to check to see if the tutorial had anything to say, which it did:

Adel's Tomb
A high-tech device intended for weakening and confining a sorceress' power.
Shot into the moon's orbit after going through a special sealing process. Used
to confine Sorceress Adel. It is the main cause of radio interference on the
planet.

No mention of it sustaining life. I figured that they wanted to avoid her death because it could mean her powers being passed on to someone else, which would sorta imply it sustains life (or else what'd the point be?), but perhaps not. If all it did was suppress her powers though, would they really just leave her to die of old age? What's the point of keeping her alive for that long?

Still, your point still demonstrates that this other possible R=U scenario rests upon more assumptions.