Quote Originally Posted by Sir Bahamut View Post
Quote Originally Posted by Serapy
Remember that this game is not meant to be simple and straight, the designers want the audience to create interpretations. This game is more like art.
In other words, the game is not very clear, so it becomes open interpretation for everybody.
The thing is, for an interpretation to be valid in any meaningful sense, it needs to be sufficiently backed up by the game itself. Multiple interpretations are fine as long as sound evidence is given in each case. R=U doesn't given sound evidence.
... hic! The problem is that the story didn't state much about what exact physical laws did the game use, what would happen if (name effects here) happen, for example (assuming R=U is true): would Ultimecia automatically disappear if she successfully killed Rinoa without TC? ... hic! Who knows? Would Ulti disappear if she killed Rinoa during Time Compression? Probably not because everything was present at the same time (humans/witches life spans won't matter). Did this game show you that it has a time loop? Maybe Ultimecia won't disappear WHEN she killed Rinoa, BUT in the next time loop, would Ultimecia inevitably disappear? Probably. In the game, the party killed Ulti and she then disappeared. What does that mean? Will that affect Rinoa at some point in the next time loop? Maybe? ... hic!

... hic! The problem with time compression is that it can mess things up, which is why it's very dangerous.

There are things to prove that R=U is not true, but you can't ignore that there are things that vailds R=U, whether they sound make sense or not.

If the game was more accurate, things like this would have never happened in the first place. Explain why Enix didn't add better information to the game ... hic!?

Each FF8 version ... hic! (various languages) don't exactly state same dialogues, does that mean that they are not sufficient enough prove something?