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The clear-cut winner for me is Beyond Good & Evil's Hyllis. The place is beyond gorgeous, and everything about it is designed expertly to involve you completely. It made me truly care about the place; Hyllis and its people were a prize more than worth liberating, and I can stay on the cliff at the Lighthouse and stare out at the seascape for hours.
Lea Monde from Vagrant Story is amazing. The architecture, the intricacy, the atmosphere...
The Panzer Dragoon world is absolutely mind-blowing. Especially Saga's Lake Uru.
Ico's castle and the Forbidden Lands in Shadow of the Colossus. They never fail to inspire awe.
Thus far, Okami's world is wonderfully designed, definitely top-tier.
Prince of Persia: The Sands of Time's palace and surrounding areas are amazing. It doesn't hurt that SoT has THE best puzzle design in any game, ever.
Final Fantasy X's Spira is one of the most well-thought out game worlds ever. The locations themselves are incredible, but it's really the people that make it what it is. The Yevon religion has a real gravity and history, and the world really feels lived-in. Incredible stuff.
Those would be my top-tier, although there are others I have enjoyed.
Last edited by Alucard von Elru; 04-19-2008 at 04:30 AM.
Currently playing: Metal Gear Solid: Peace Walker

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