It's awesome. The Metal Gear Online Beta test went live today. I played it for a couple of hours this afternoon and I really like it, eventhough I'm still a bit clumsy with the controls now and then.
Anyway, one thing I'm really happily suprised about are the maps. Although I've only seen 2, they seem really, really detailed, balanced and there's a lot of variety within the map itself, like underground tunnels, ability to climb roofs, lots of stairs/height differences, crawl spaces and loads more.
Also, CQC plays a larger role in the game than I expected. I've found myself countless of times losing a close-quarters fight with an assault rifle to someone with a knife and some CQC moves. And with losing, I mean like, getting knocked out in a blink of an eye and nothing I could have done about it. Which is ofcourse, awesome.
Yes.
Opinions anyone?
Edit: Cardboard boxes are standard inventory. And they do work. They do! It's cool.