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To [.Pearl.], it may look intimidating right now but I'm certain it won't be too foreign, from the looks of the bottom screen it seems we've returned one again to another mutation in the ATB system. I'm less worried about XIII having a steep learning curve and more concerned it will pull another FFX with a wonderful battle system marred by lack of challenge and design choices. X has a damn good battle system in theory, I'm just sad that it only shines at the beginning and ending of the game (as well as all the optional content) and for the rest its a waste of time :rolleyes2
To Dragonsoul, I like XII system as well and though XIII has been confirmed to no longer have random encounters, the rest is still in the dark but for the most part, the XIII team has stated XIII will be more like X than XII. Still, I agree that XII did some amazing things in terms of game design and I will be sorely annoyed if XIII turns out to be "interactive movie" like X. Even then, I must say that XIII's battle system appears promising, but I would really love more info...
I love how SE said 2008 would be the year for big info about the XIII project and so far its half over and we have barely heard anything since January
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