I think that Final Fantasy XII has my favorite battle system in an rpg. It was not turn based, and there were no random battles. Plus I loved the gambit system. I wish the battles gave away more loot and experience though. I hope Final Fantasy XIII takes influence in part from Final Fantasy XII. I hope there's not too many battles though.
I'm waiting for E3, where some great info from Square Enix could be announced. In addition to more footage for FF XIII, FF Agito XIII, and FF Versus XIII, here's what I'm looking forward to for possible announcements...
1. Cell, DS, or PSP port for Usa of FF VII: Before Crisis
2. Cell, DS, or PSP port for Usa of FF IV: The After
3. DS port of Final Fantasy V
4. Information their "Rapture" Mmorpg
5. Information on Final Fantasy Haeresis XIII
I hope that the battles in Final Fantasy XIII are as exciting as we saw in the trailers so far. They should feel integrated into the game like Final Fantasy XII's were, not a seperate thing like in many rpg's. Toshiro Tsuchida, the leader of Front Mission, is the battle director, I think he'll do a great job. By the way, I wonder where Hiroyuki Ito(battle director for FF XII/FF XII International Zodiac Job System) is right now?
Toshiro Tsuchida - Wikipedia, the free encyclopedia
Hiroyuki Itō - Wikipedia, the free encyclopedia