anyone know the damage computation for Karma? Thats Don Tonberry's counter move
anyone know the damage computation for Karma? Thats Don Tonberry's counter move
SIGSIG
If I remember right, it's got something to do with the number of fiends killed by that character. More kills = more damage.
*checks*
Yup, seems I remembered that right.
Damage = Number of enemies killed by that character * 100
thats why i attack with the characters ive used the least
I like chocolate!! No matter what flavor you get, you can always taste the broken dreams!
~Dead people should stay dead, otherwise whats the point of killing them???
i try to use rikku to bring em down, but she is so weak D:
i think you are right in the computations though![]()
Polaris is the master of all sig-making!
i apply everyone to the battle but i kill the don with characters that have a low kill rate. or attack with someone with high HP like i atack with tidus recieves 8000 damage but he had 9000 HP. so i finish with rikku and kimahri or yuna
I like chocolate!! No matter what flavor you get, you can always taste the broken dreams!
~Dead people should stay dead, otherwise whats the point of killing them???
Rikku is my strongest character. Her convenient location in the sphere grid and ability to use mug early on made it to where I essentially just kept using her. Her, Auron, and Tidus are all maxed out and everyone else has like 2500 hp. I have that problem alot in FF games(in FF7 it was Cloud, Cid, and the emo vampire guy for example) and every other RPG for that matter.
It's an odd calculationd depending on what you're trying to achieve when fighting Don.
ps: That "emo" Vampire never whined enough to be considered EmoHe's just sexy.