Article
A rather interesting 7-page article on the biggest problems with the current video game industry. I'll sum up the rules, but it's covered a lot more in-depth in the article.
7. Thou shalt let us play your game with real-life friends.
6. Thou shalt not pad the length of your games.
5. Thou shalt not force repetition on the player.
4. Thou shalt make killing fun.
3. Thou shalt admit when enough is enough.
2. Thou shalt make sure your game actually works.
1. Better graphics do not equal innovation and/or creativity.
Do you guys agree or disagree? Or can you think of anything that's been left out?