I would definitely say to add in difficulty levels, so that the game can be more accessible to the casual gamer or to hardcore players. It'd also add more replay value, which I feel has been a bit neglected in the recent installments.
I would definitely say to add in difficulty levels, so that the game can be more accessible to the casual gamer or to hardcore players. It'd also add more replay value, which I feel has been a bit neglected in the recent installments.
After you play MegaTen games (Nocturne, Digital Devil Saga, Persona), Breath of Fire, Dragon Quest and the Suikoden series for awhile, the post-FFV generation of FFs are considered dirt easy. But the issue with the later installments is that many of them feature abilities and items that wreck the difficulty of the game. I feel a difficulty setting would be a wonderful choice (though I still would prefer smarter AI over stacked stats any day) cause I do know the series needs to make money.
I only recently found myself grinding in XII and it was for materials to make weapons. Though I agree I don't like the party sharing XP (they all gain LP why not XP?) Its a flaw that carried over from X I noticed as well. Overall I found the game an amazing experience as both a story and game.
I completely agree. I want more replay value, hence my suggestion to add multiple branching story paths and multiple endings to the games to work along Bolivar's suggestion of a New Game+ feature. I'm also completely for a difficulty setting.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
Actually Kanno, I'm going to say the Games aren't easy because others are harder, it's because people like have played way to many RPG's.
I mean I've been playing P3 FES on hard, and it was only more difficult for a brief period.
Afterwords I marched through the vast majority of the game. After so long most games just start to loose their difficulty once you've played so many of that kind before.
Though I will agree some Gamebreaking things need removed regardless. (Knights of the Round anyone?)
And I too would be for an FF difficulty setting.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
FF X was easy as hell the first time I played it.![]()
The World Map and airships. Makes the game more epic and interesting IMO.
Wandering what is behind that mountain, or in that island you cannot reach. Searching every corner of the world for something interesting.
And then... The airship. Freedom to fly, and explore everything you couldn't before.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...