Really? I continued playing because it was an expansive and immersive world filled with memorable characters, a plot I cared about, boss fights that challenged me, beautiful scenery, exquisite music, brilliant ship-to-ship battles, epic scale, awesome enemies, a huge amount of exploration to do (nevermind that the game itself was constant exploration), and the general level of polish and quality in the game. The fact that random encounters were more numerous than I'd have liked does detract from that - but not that much.





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