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Thread: Do you prefer Dragon Quest's Battle System?

  1. #1

    Default Do you prefer Dragon Quest's Battle System?

    You know, all first-person like and turn-based.


    Although this aspect of the series turns me off of playing it, I must applaud Square Enix. The fact that Enix hasn't changed this shows their devotion to their fans and the saying "if it ain't broke, don't fix it." The Final Fantasy series can learn a lesson from this (ahem... XII).

    Topic. Do you prefer this battle system?

  2. #2
    Nerfed in Continuum Shift Recognized Member Zeromus_X's Avatar
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    I don't necessarily prefer it (I do like some diversity in my battle systems), but I do enjoy it when it's done right.

  3. #3

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    The rather enjoyed the brisk pace of battles that result from its minimalistic design but no, in general I think DQ is a little too vanilla for it's own good.

    The world design however is generally really good and sometimes I wish JRPG developers would go back and play DQI-IV to remind themselves how to make a decent world map.
    Last edited by Karellen; 05-20-2008 at 04:41 AM.

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    Sane Scientist Bahamut2000X's Avatar
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    DQ did some things right. The battle system however I don't think is one of them. I much prefer the battle system of the earlier FF's, especially IV and beyond with the ATB system. DQ fights were just too slow for me and dull with nothing to look at, and with everything being first person, I far much enjoyed side view battles.
    This space intentionally left blank.

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    Fortune Teller Recognized Member Roogle's Avatar
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    No. I only liked the first-person battle system of the Phantasy Star series on the Sega Genesis. The style and look of the game seemed serious enough to fit the game.
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    Old school, like an old fool. Flying Mullet's Avatar
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    Quote Originally Posted by Zeromus_X View Post
    I don't necessarily prefer it (I do like some diversity in my battle systems), but I do enjoy it when it's done right.
    My thoughts exactly.
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  7. #7

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    I'm wondering why this is in SE forum, when its talking about the battle system (which is used in other games) and not really the game itself.

    I kinda liked it in the games it was used in. But they were all old and played long ago. I don't know that its too well suited for this generation. But I'm sure it can be designed to work. Though I really wouldn't trust many companies to be able to make an old system interesting these days. Everyone either sticks with things until its too late. Or tries to make something too new everytime



  8. #8
    praise the sun Nifleheim7's Avatar
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    I usually hate First Person games but i didn't have any serious problem getting used to DQVIII's battle system.At first it felt a bit weird,as it was my first DQ game,but after (countless hours of level grinding) some time...i got used to it.

  9. #9

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    Dragon Quest VIII isn't really first person.

  10. #10
    Will be banned again Roto13's Avatar
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    Quote Originally Posted by Yaridovich View Post
    You know, all first-person like and turn-based.


    Although this aspect of the series turns me off of playing it, I must applaud Square Enix. The fact that Enix hasn't changed this shows their devotion to their fans and the saying "if it ain't broke, don't fix it." The Final Fantasy series can learn a lesson from this (ahem... XII).

    See, I read that as "I love Dragon Quest for basically being the same game for 20+ years instead of taking even the slightest risk with the game design because they know people will buy it just because it's called Dragon Quest and has Akira Toriyama's name attached to it."

    Final Fantasy is one of the few series' that doesn't let itself become it's own cliche. At this point, JRPGs are turning into the same old crap over and over.

    If it aint broke, call it a success and try to make something else that aint broke. That's the best possible attitude a game designer can have.

  11. #11
    Old school, like an old fool. Flying Mullet's Avatar
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    I think the battle system in Dragon Quest is just fine. I have plenty of other games that I can play if I want to see something different in a battle engine. It's like returning to an old friend when I play a new Dragon Quest title and I like that.
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  12. #12
    praise the sun Nifleheim7's Avatar
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    Quote Originally Posted by Karellen View Post
    Dragon Quest VIII isn't really first person.
    We're talking about the battle system,don't we?
    If i remember correctly (and i think i do),it used a first person mode from your team's point of view and another one from the monsters point of view...

  13. #13

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    Battles are only in first person when you're inputting commands. After that it plays out like any other 3rd person turn-based RPG.

  14. #14
    praise the sun Nifleheim7's Avatar
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    Quote Originally Posted by Karellen View Post
    Battles are only in first person when you're inputting commands.
    This is enough for me to consider the battle system as First Person.

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    Slothstronaut Recognized Member Slothy's Avatar
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    Quote Originally Posted by Roto13 View Post

    See, I read that as "I love Dragon Quest for basically being the same game for 20+ years instead of taking even the slightest risk with the game design because they know people will buy it just because it's called Dragon Quest and has Akira Toriyama's name attached to it."

    Final Fantasy is one of the few series' that doesn't let itself become it's own cliche. At this point, JRPGs are turning into the same old crap over and over.

    If it aint broke, call it a success and try to make something else that aint broke. That's the best possible attitude a game designer can have.
    I seem to be agreeing with Roto a lot lately.

    Also, FFXII was one of the freshest RPG experiences I've played in years. I found the battle system a joy to play, and honestly did hunts simply for the combat some times. I can't say that about any other RPG since maybe FFV. I will give DQVIII credit for not boring me with the combat completely (just the need to level grind), though I credit that as much to my never playing a DQ game before it as the system actually being fairly well designed.

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