In more realistic games for the N64 and PSX, when they'd try to convey a realistic character, their face would end up all meshed. So, I guess to not waste the character design, they show it off elsewhere.
In more realistic games for the N64 and PSX, when they'd try to convey a realistic character, their face would end up all meshed. So, I guess to not waste the character design, they show it off elsewhere.