
Originally Posted by
Karellen
What makes you think that the 360 can't produce games of a decent length? Blue Dragon and Lost Odyssey had average play times of 60 and 50 hours (for main quest completion) respectively. That's to say nothing of the life-destroying behemoth Oblivion. If your point is that they can't do so without spanning it over multiple DVDs (and this only seems to be an issue for Japanese games that are filled to the brim with cutscenes) then here's the world smallest violin playing for everyone who can't be bothered changing disk every 10-20 hours. Especially when both SO2 and SO3 were multi-disk games anyway.