View Poll Results: Which System would you like to see a return in the series?

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  • FFI: Absolute Committal Job System

    0 0%
  • FFII: "Use It or Lose It" Experience System

    2 4.65%
  • FFIII: Job System

    1 2.33%
  • FFIV: Story Job System

    4 9.30%
  • FFV: Custom Job System

    6 13.95%
  • FFVI: Relic / Esper System

    3 6.98%
  • FFVII: Materia System

    6 13.95%
  • FFVIII: Junction System

    3 6.98%
  • FFIX: Weapon Ability System

    11 25.58%
  • FFX: Sphere Grid / Command Time Battle System

    3 6.98%
  • FFX-2: Dressphere / Garment Grid / Relic System

    1 2.33%
  • FFXII: License Board/ Gambit / Active Dimension Battle System

    2 4.65%
  • Other

    1 2.33%
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Thread: Drink your milk so you can grow up strong and kill imps for EXP and gil!

  1. #31

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    a super badass killing machine clone

  2. #32

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    materia is just... so special

  3. #33
    Depression Moon's Avatar
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    Out of all of those I thought that the sphere grid system was a great way to get your characters to learn abilities and increase their stats. IX's was okay with me although I was a bit fustrated sometimes trying to learn abilities that required a lot of points to keep like Boost. IV's was nice and simple too so I would go with either X's or IV's.

  4. #34
    Back of the net Recognized Member Heath's Avatar
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    I quite liked the materia system, though I feel that the way it was linked to the plot in FFVII worked better than it might in a different game. Not that it couldn't work, I just think you'd need either to have the same reasons for it existing as in FFVII or having another decent explanation for it. I like it, but not sure if I'd like it to return.

    My initial thoughts were FFIX or IV. IX and IV are somewhat similar in that each character has their own jobs, I suppose the main difference is how the skills were learnt. In that respect, I prefer IX's and so that's what I'm going with.
    Not my words Carol, the words of Top Gear magazine.

  5. #35
    Slothstronaut Recognized Member Slothy's Avatar
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    • Former Cid's Knight

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    Quote Originally Posted by Wolf Kanno View Post
    My choice is XII's system. I really enjoyed it and see hundreds of possibilities for it to grow. A more rigid class system inspired License Board and better detailed Gambits could allow for some much needed fun times. Of all the systems in the series, I feel this system has the most potential to grow whereas the others are either fine the way they are or would become unbalanced.

    XII's system was perfect for giving excellent customization and a means to cut down on busy work. Yes it has its flaws but overall I was satisfied enough with the overall package to overlook them.

    The only two exceptions (and oddly my secondary choices) are II and VIII's system if only cause they hold great potential but need to be massively overhauled in order to work properly cause god knows they didn't the first time around....
    Maybe I'm wrong, but I think I agree with you a lot when it comes to RPG gameplay, or at least battle systems.

  6. #36
    FFking! and FFK_reborn Shadowdeathrose's Avatar
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    I'm torn between VIII and IX - But i chose VIII purely becuase it actually gives GF's and Magic a purpose... towards the end of the FF games. GFs (summons/aeons) are not particularly need. nor is magic. as the pysical attacks do sufficiant damage
    Yes i do thank the person that made my sig all them months ago...just let me know who you are Luv ya x x

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