Quote Originally Posted by The Watcher View Post
From what i got from Weapon Ability System was the system in FFTA and i think FFT?

So it gets my vote
IX was the first to use the Weapon Ability System. FF Tactics used an uber improved version of the FFV Job Class system. Personally I dislike the Weapon Ability system the most cause I hate my party being completely restricted by my equipment. It was balanced in IX to a point but not in FFTA IMO.

Quote Originally Posted by Mirage View Post
I'd say the job system in FFXI, but it's not a freakin option, so I'm going with FF5's job system.
I've been playing XI and personally, I feel FFT's version is the best of the job class system. Though XI's system is still way better than most MMOs...

Quote Originally Posted by Bolivar View Post
Like story, I think gameplay system should be different in each FF, but I would definatley like to see an updated version of FFV's system (technically this means an updated version of FFT's system) in a game. Like maybe you could sacrifice some aspects of your primary job for support abilities from other jobs.
I do prefer originality myself but I was just thinking the other day how much a few of the system's could grow into new and better systems if they could only have a second chance. Since most Westerner's got screwed out of FFXII International, I do agree that a new Job Class system is needed in the series. Sadly, I don't feel XIII is going to supply us with it.