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Thread: Most Overrated Job Class (again...)

  1. #16
    Recognized Member VeloZer0's Avatar
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    The biggest weakness about Samurai is they are a PA class and their skillset is based on MA.

  2. #17
    diafnaoplzkthnxbai NeoTifa's Avatar
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    pa and ma?
    Oh gods, why? ಥ_ಥ


  3. #18
    Formerly NewBlackMage Fate Fatale's Avatar
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    physical attack and magic attack methinks.

    "Everything has a purpose. It's your life's mission to find yours."

  4. #19
    diafnaoplzkthnxbai NeoTifa's Avatar
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    i coulndt get ramza to even use any #$%&ing skills!
    Oh gods, why? ಥ_ಥ


  5. #20

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    Quote Originally Posted by VeloZer0 View Post
    The biggest weakness about Samurai is they are a PA class and their skillset is based on MA.
    Even with the Samurai's fantastic PA, they are fairly slow, have limited move range, and they can't equip shields.

    Draw-Out is a great ability set though, stick it on a Wizard

  6. #21
    diafnaoplzkthnxbai NeoTifa's Avatar
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    ill stick it on you, behbeh ~_^ jk

    we should make a most underrated job thread, cuz chemist ftw
    Oh gods, why? ಥ_ಥ


  7. #22

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    Quote Originally Posted by NeoTifa View Post
    ill stick it on you, behbeh ~_^ jk
    Well... Woah... O_O

    Never had someone threatening to unleash their katana on me in such a flirtatious fashion...


    As for most underrated.

    Oracle. Easily.

  8. #23
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Quote Originally Posted by NeoTifa View Post

    we should make a most underrated job thread, cuz chemist ftw
    Who in their right mind badmouths the Chemist? They are my main source of healers since I'm too lazy to make a Calculator/Mathematician and White Mages are pretty useless, especially when you need to heal on the fly. The fact they equip guns make them pretty useful all-around.

    I will second the Oracle/Mystic class as well as add Samurai. Samurai may not be the most elite class but they get overlooked constantly despite being fairly good. Geomancers are another class I feel gets overlooked despite being fairly awesome. Counter Flood is a pretty uber counter move.

  9. #24
    diafnaoplzkthnxbai NeoTifa's Avatar
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    i always pair geomancer/monk. i always have a geomancer/monk. he'll tie you up with his vines then punch you in the face for 999 hp! awesome. <3

    chemists are amazing. especially since they can throw. i wanna spend more time getting the ninja ability throw weapon, so they can throw bombs and potions with an amazing range.

    im also a huge fan of archers. i just wish thier charge times were shorter. especially archer/kinghts. theyll break your equipment all teh way on the other side of the board. i just love the diversity of the classes and how you can customize them. this game is full of win
    Oh gods, why? ಥ_ಥ


  10. #25
    king of the sky Lynx's Avatar
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    i find summoners, black and white mages quite useless. i dont have time for long charge times. bards are useless to me as well. i dont have time for the long charge times of mages and summoners and bards attacks are annoying to calculate and their accuracy is usually about 85% or less but it seems more like 15% with how often they miss.

    i see a lot of badmouthing for samurai's. they can be useful. when you have the charjarden or whatever its called your attack is well above average. and if you use there iadoe abilities masamune can regen and haste your team which is quite useful. kikichimoji can hit for some good distance. and using the chrajarden iado was shockingly powerful kinda cool looking too. oh i realize i probably spelled a lot of things wrong in there but you should be able to get the hint.

    i find calculators/mathmeticians useful too in when just about everything else is mastered. but if your more of a close range type of fighter yeah they suck.
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  11. #26

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    A lot of you are very seriously misinformed. Ninja being called overrated? A male Ninja with high brave and martial arts is the most lethal physical generic in the entire game. No question.

    Also, I see Wizards mentioned in the post above me. Is this a joke? The Wizard SCC is one of the easiest you can do. Wizards completely destroy the first 2 Chapters of the game, probably the first 3.

  12. #27

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    Casters don't become that scary unless you give them short charge. That makes any caster class vicious. Especially Summoners.

    And I don't think Calculators are overrated, I just don't have the patience to utilize that damned Math skill.

    And Geomancers are vicious man. VICIOUS!

  13. #28
    the AJman's Avatar
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    I personally sit at the same camp that considers the ninja overated. Estay I have to argue that a ninja can be the ultimate physical generic class. I would say a knight with the two sword ability later in the game could out damage and out live the ninja.

  14. #29
    Recognized Member VeloZer0's Avatar
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    If we are just going by raw damage output, at lv 99 (on my save) they both have 18 PA. I'm comparing a ninja unarmed with max brave, vs a knight with two swords, total damage done.

    NINJA
    Ninja w/o martial arts: 648
    Ninja w/ martial arts: 972
    Ninja w/o martial arts, +4 PA (gear): 882
    Ninja w/ martial arts, +4PA (gear): 1323
    Ninja w/o martial arts, +7PA (gear+bracer): 1250
    Ninja w/ martial arts, +7 PA: 1875

    KNIGHT
    Rune Blade/ Rune Blade: 504
    Rune Blade/ Rune Blade, +3PA: 588
    Excalibur / Ragnorok: 810
    Excalibur / Ragnorok, +3 PA: 945
    Excalibur / Chaos Blade: 1098
    Chaos Blade / Chaos Blade, +3 PA: 1680

    As you can see, only with knight swords do knights come even close, whereas ninjas are using gear available before the completion of chapter 3. And the top end for ninjas is much higher, and with a few accumulates will increase exponentially in combat.

    -----------------------------------

    As for living longer, that is something that is debatable.
    The knight will undoubtedly have more HP (~600 w/ store gear, ~700 w/ rare gear) than the ninja (~330). However, HP is not the only factor in living long. At the end of the game it is not uncommon for enemies to hit for over 600, so the extra HP can often end up being negligable and by dual weilding the knight gives up any advantage it had with a shield. Additional, deaths often come from status ailments in the end game.

    All in all, avoiding damage entirely is the best strategy for survivability. The best method is typically killing enemies before they can act. It is well established that a knight with sufficient gear can instantly kill any threat, however a knights speed is considerably less than a ninja, meaning the kill rate will be sufficiently less, (unless an excalibur is equiped). Additionaly a knights move is considerably less, making target options considerably smaller. Even with move+3 equiped a Jump of only 3 will seriously limit mobility, and a bracer must be forgon in favor of boots.

    -----------------------------------

    Take for instance:
    Ninja w/o martial arts, +4 PA (gear): 882

    You could equip this Ninja with Concentrate ( which is unatainable for a dual weild Knight), and Boots & Move +3, for a total of a Move of 8 and a Jump of 5. A ninja that could move anywhere on the map, hit through all evasion/block affects, and instantly kill (almost) anything is completely out of the ballpark of anything a Knight could be set up to accomplish. And with four accumulates, the damage would be enough to deal max damage even with a -25% zodiac penalty.



    (I will agree ninjas non twinked out with unarmed attacks are overated.)

  15. #30
    the AJman's Avatar
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    I stand corrected.

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