-
Slanted and Enchanted
Knights, definitely. They seem fine when they're first unlocked, being the first unit that can equip gobs of heavy armor and whatnot, but their flaws become more apparent as chapters go one: (1) lame speed growth, and can't equip SPD-boosting Thief Hats later on (2) poor base move & jump (3) attack skills have no range. Knightswords help redeem them a little, but they're generally out of the picture for me by chapter 2/3.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules