i own the game and would have enjoyed playing it if it werent for such a horrible skill system, i've said this before but the concept of being able to learn dozens of skills and then having to only "equip" a handfull at a time is really lame in my opinion, i feel once skills are learned they should be perrmenant and at your disposal at all times, there should be no reason to swap out skills... another hinderance was a completely useless Trance system, i never got to use Trance because it always came up about the time i delt the final blow on enemies/monsters and doesn't carry over to the next battle where it actualy would be usefull... then there are the mini games Tetra Master to be more specific was a horrible example of a card minigame, it totaly removed any and all skill for a system of pure luck, i'm sorry but if my numbers are higher i should win it, adding a random roll feature was once again a lame thng for them to do... as far as story it was good and entertaining, the weapons were awesome the graphics were great even if they were a bit kiddy, but sadly these good points are outshined by the bad, i have tried to replay and enjoy this game on several occasions but the bad points irritate me to no end and squashes any chance of enjoyment i could possibly get from what could have been a great game if not for these flaws...