Quote Originally Posted by blackmage_nuke View Post
Quote Originally Posted by Roto13 View Post
The game would have been much better if the WOR had a better story. I like the "choose what you do" idea, but when just about everything you do occurs without any connection, I feel like all I'm doing is grinding for Kefka's tower. Loved the ending theme, though.
The World of Ruin was made up of a bunch of little stories more than one big one. Setzer and Daryl, Relm and Strago on that dark little island, Terra and the kids, Locke and Rachel, Cyan and his dreams, etc..
Its like the movie love actually except all the loved ones are dead
And that FFVI is enjoyable

I don't think that FFVI is overrated to the extent that FFVII is. I made a post in the FFVII thread recently and came to the conclusion that while FFVII is a great game, I do feel that it's overrated. I feel that by some sectors of the gaming community, FFVI is also overrated but not to the same degree or not on as wide a scale. I think that FFVII certainly has more rapid fanboyism than VI does.

I think I'd agree that the flow of the game is disrupted by the WoR, but I never felt that the WoR was any weaker as a result. I quite liked everyone being separated and the fact that you had to find and unite people, giving each team member a bit of the spotlight and a reason to fight towards the end. I think sometimes there can be a feeling in some games that the reason why people are part of the team and fighting against evil is because they've been there since the beginning or that they're just good guys fighting evil. I liked how FFVI involved each character had their own backstory and reason for fighting against Kefka and trying to restore the world. I really quite enjoyed that.