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Thread: Final Fantasy XIII to be released in 2009

  1. #31

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    Quote Originally Posted by Hyperion4444 View Post
    Of course, like FFX and FFX-2...
    Issomniac still need to create all new levels and enhance it (Like R&CF:ToD/QfB)
    Didn't Square-Enix used the White Engine for FFXII (and had the intention of using it for FFXIII until it changed to Crystal Tools)
    Nope. Final Fantasy XIII I think was originally intended for the PS2, but then they changed their mind, and moved it onto the PS3. They then created the White Engine to be the Graphics Engine for the next-gen consoles.

    I know that Insomniac have to create new levels, but creating new levels is a lot easier than creating a completely new world, with completely new characters, and design a completely new battle system. Nor does it have to create a plot with the level of detail that Final Fantasy does. And it doesn't have to create the amount of NPCs that XIII does.

    Put it this way - it takes me, on average, 60 hours to play through a Final Fantasy game. It takes me about 10-12 hours to play through a Ratchet & Clank game.

    I'm not knocking the Ratchet & Clank series, or Insomniac, I'm just saying that it is a lot harder to make a new game (which is basically what each new Final Fantasy is) than a sequel. Especially when that game requires strong characters and a strong story. And thus, it is a bit unfair to compare Insomniac's development cycle with any Final Fantasy development cycle.

  2. #32
    Zachie Chan Recognized Member Ouch!'s Avatar
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    Quote Originally Posted by Hyperion4444 View Post
    I think a little marketing never hurts.
    Just look at FFVII.
    So what if you pay 10 000$ in publicity, FF7 (Most sales) got 1.5 million more in sales than FF8 (Second most sales), on Playstation.
    Are you really so far up in the clouds that you think $10,000 gets a company anywhere in advertising? xD

  3. #33
    Lightning Fast Speed! Hyperion4444's Avatar
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    Quote Originally Posted by Ouch! View Post
    Quote Originally Posted by Hyperion4444 View Post
    I think a little marketing never hurts.
    Just look at FFVII.
    So what if you pay 10 000$ in publicity, FF7 (Most sales) got 1.5 million more in sales than FF8 (Second most sales), on Playstation.
    Are you really so far up in the clouds that you think $10,000 gets a company anywhere in advertising? xD
    Honestly, in Square-Enix's case, it wouldn't hurt.
    I mean, come on, some few screenshots of a promised already built game just isn't enought for fans to keep themselves interested the game long enought before they officially state a released date that will somehow get delayed again. I seriously doupt it would cost 10000$ to trow out a few new screenshots and part of a recycled trailer.
    A million won't hurt, but, in Square-Enix's FFXIII case, 10000$ is a start!
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