"Games that you can finish usually have characters and stories that show different aspects of humanity and life. MMOs don't at all. There's a huge difference."

I provided a link to story elements and characters in World of Warcraft since you mentioned MMOs being a pointless grindfest with no form of direction. Secondly, what difference do "weirdos in some department" coming up with a fantastic storyline and "weirdos in Japan making a game that's 20 hours long." None whatsoever. You're vision towards MMO games is hilariously skewed towards immaturity as well, whereas most players who seem to progress through content in these games are well into their twenties and probably older. And since you're assuming again I don't have a life, don't live with my girlfriend, and don't have any friends, what do I have to live for?!

9/10 would be trolled by you again.