15) Level Caps

Not a cliche and doesn't make the game any worse in my opinion.

14) Enemy Levels that Scale

Again, not a cliche as hardly any RPG's do it. Oh and I don't mind.

13) Fetch Quests

Depends on how long and tedious it is, but can be quite annoying.

12) Multi-Stage Boss Fights

Makes fights more epic. I love them.

11) Scripted Battles You Are Forced to Lose

100% agreed. And its not just RPG's that do it.

10) Bosses That Are Immune to All Status Effects

Well they're not supposed to be a walk in the park are they.

9) The Destruction of a Home Village

I can only really think of Xenogears to be honest.

8) Amnesia

Has the only RPG this person has played Xenogears?

7) Overly Complicated Puzzles that Require a Strategy Guide

The stupidest cliche on here. This guy is an idiot.

6) Weapons that Can Only be Received After Meeting Very Specific, Secret Parameters

So hidden items aren't a good thing? Adds replayability in my opinion.

5) Overly Chatty Cutscenes During a Cataclysmic Moment

I can agree with this one. Just stupid. Adding a certain amount of realism to RPG's wouldn't hurt.

4) Constant Party Switching

Hardly an issue when it comes to RPG's. But I wouldn't mind developers working on it a bit.

3) Boys Up Front, Girls in the Back

I see no problem with this.

2) The Nearly Invulnerable Random Encounter Enemy

This guy is making these up as he goes a long, why is this a cliche?

1) The Plot Starring an Angsty, Unassuming Teenage Hero Who Will Save the Universe

This is definitely the most obvious one. I think we can all agree. Go. Now.

Bottom line, this guy shouldn't be playing RPG's. This is probably the stupidest list I've seen in a while.