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15) Level Caps
Not a cliche and doesn't make the game any worse in my opinion.
14) Enemy Levels that Scale
Again, not a cliche as hardly any RPG's do it. Oh and I don't mind.
13) Fetch Quests
Depends on how long and tedious it is, but can be quite annoying.
12) Multi-Stage Boss Fights
Makes fights more epic. I love them.
11) Scripted Battles You Are Forced to Lose
100% agreed. And its not just RPG's that do it.
10) Bosses That Are Immune to All Status Effects
Well they're not supposed to be a walk in the park are they.
9) The Destruction of a Home Village
I can only really think of Xenogears to be honest.
8) Amnesia
Has the only RPG this person has played Xenogears?
7) Overly Complicated Puzzles that Require a Strategy Guide
The stupidest cliche on here. This guy is an idiot.
6) Weapons that Can Only be Received After Meeting Very Specific, Secret Parameters
So hidden items aren't a good thing? Adds replayability in my opinion.
5) Overly Chatty Cutscenes During a Cataclysmic Moment
I can agree with this one. Just stupid. Adding a certain amount of realism to RPG's wouldn't hurt.
4) Constant Party Switching
Hardly an issue when it comes to RPG's. But I wouldn't mind developers working on it a bit.
3) Boys Up Front, Girls in the Back
I see no problem with this.
2) The Nearly Invulnerable Random Encounter Enemy
This guy is making these up as he goes a long, why is this a cliche?
1) The Plot Starring an Angsty, Unassuming Teenage Hero Who Will Save the Universe
This is definitely the most obvious one. I think we can all agree. Go. Now.
Bottom line, this guy shouldn't be playing RPG's. This is probably the stupidest list I've seen in a while.
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