I'm not going to comment on everything said by Roto, but I will talk about a few in a quick paragraphs. The reason RPGs seems so tedious and repetitive nowadays is because it is. Thing's like Multi-Stage Boss Fights, and Overly Complicated Puzzles that Require a Strategy Guide are really not the problem. But when you've played them again and again and again in so many different platforms, of course your gonna become bored.
That's exactly why some people love to see difference in a RPG's storyline no matter how crappy the rest of the game is. The genre of RPG's need a makeover. And I'm not talking about the "Change it's entire look" makeover. I'm talking about the "Takeout what needs to be Taken out and Renew the old in a different flavor" makeover.







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