Quote Originally Posted by I'm my own MILF View Post

Quote Originally Posted by Wolf Kanno View Post
Level Caps:
I don't really have a problem with this. This is generally how Suikoden worked and honestly, I like it cause it keeps challenge up. I will say I don't care for games that have a level cap of over 100 to 9999 while the game can be completed by lv 60 :rolleyes2 It just always feels like the best parts are for the optional content while the main story is just a chore you need to complete to get to the good gameplay.
That's actually one of the few things I dislike about Suikoden. The problem is, for me, that it adds even more to the inevitable linearity of JRPGs. Not only is where you go constrained, but even what you do there. The whole thing just gets to be too much hand-holding, in essence. There's rarely any danger.
Its a difference in taste I suppose. I understand where you are coming from but I feel the games that do this are not so bad (mostly Suikoden) cause the battle system is based around strategy rather than grinding to godhood. Granted I do actually grind to godhood but rarely throughout the game. Besides, I have a feeling Suikoden's system is designed this way to help out with the fact you have close to 60 to 80 characters to play as.