Now that I think about it I'm beginning to appreciate what FFXII did more and more. It actually didn't do a lot of the common cliches in the genre and makes me wonder, do people hate the game because it didn't do so many cliches?
Are you referring to turn-based combat or random battles? I know they go hand in hand but I don't get your problem with random battles while I could fully understand an issue with turn-based combat.




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