Not true, I've beat the game.-Every boss is impossibly hardThe bosses are harder yes, that was the appeal for me. But they aren't impossible.
Unless you really want to grind that high you don't need Rydia to know Meteor. Many enemies just counter it anyway. My Rydia did not learn Meteor. Bahamut ftw.-Rydia doesn't learn Meteor until level 80
All enemies' counter attacks are caused by doing something specific, so stop doing whatever causes the counter-attack.-Every enemy has an incredibly annoying counterattack move
Either run away or fight these enemies and get to higher levels.-Many enemies have an overpowered non-magical attack (scorch, anyone?).
His Dark wasn't really useful in the first place, so there really isn't much change here. You'll only have Cecil for as a Dark Knight for about 3 hours anyway.-Cecil's Dark ability has been nerfed--it no longer hits all enemies
Yeah, Yang's Kick is ruined. :rolleyes2-For that matter, EVERYTHING has been nerfed
You couldn't play as everyone in the original. That was a special addition to the GBA just like augments are to this one.-You can no longer play as anyone at the end of the game, and the Lunar Ruins stuff has all been omitted
I'll be playing through it again for EoFF Plays next month. I intend to play both the DS and then GBA version for speed completion. Sometimes there's also a "SNES on a SNES" completion so I might need to do that, too.-Squeenix has the gall to think you'll play the game through a second time (okay, that's not really an argument).
Also, FFIIUS did have ATB just so you know.![]()



The bosses are harder yes, that was the appeal for me. But they aren't impossible.
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