So did Georgia.
So did Georgia.
Sorry. I'll try to tone it down next time.Originally Posted by Bolivar
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That's why I will concede that it has brought some new and good stuff to the table.
When I played Unreal Tournament III for the ps3, I was glad as hell that they allowed for keyboard & mouse functionality. But after a while I saw that the controller can be fun, too, and I actually prefer it sometimes. I do actually believe most controller-FPS's suck, but when it's done right, it's done right.Originally Posted by unfinished fantasy
To respond more seriously to the charge that there's something wrong with console FPSes - that might have been true in 1996. It stopped being true in 1997 when Goldeneye came out, and demonstrated that console FPS games could be sublimely good. Perfect Dark, Halo, TimeSplitters - all fantastic console FPS. Anyone who discounts any of them because you use a controller instead of a mouse and keyboard is just missing out on some truly brilliant games, tbh.
god... the games been out this long and there Still overrating it?!?