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Thread: What D&D Character are you?

  1. #31
    Nerf This~ Laddy's Avatar
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    You Are A:


    Neutral Good Gnome Bard (3rd Level)


    Ability Scores:
    Strength- 13
    Dexterity- 15
    Constitution- 12
    Intelligence- 17
    Wisdom- 18
    Charisma- 19

    Alignment:
    Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because it advances mediocrity by limiting the actions of the truly capable.

    Race: Gnomes are in wide demand as alchemists, inventors, and technicians, though most prefer to remain among their own kind in simple comfort. Gnomes adore animals, gems, and jokes, especially pranks. They love to learn by personal experience, and are always trying new ways to build things. Gnomes stand 3 to 3.5 feet tall and live about 350 to 500 years.


    Class:
    Bards- Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.


    --------------------------------------------------------------------------------

    Web page and journal code: Copy and paste the following:


    <b>I Am A:</b> Neutral Good Human Bard (3rd Level)
    <br><br><u>Ability Scores:</u><br>
    <b>Strength-</b>13<br>
    <b>Dexterity-</b>15<br>
    <b>Constitution-</b>12<br>
    <b>Intelligence-</b>17<br>
    <b>Wisdom-</b>18<br>
    <b>Charisma-</b>19
    <br><br><u>Alignment:</u><br><b>Neutral Good</b> A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because it advances mediocrity by limiting the actions of the truly capable.<br>
    <br><u>Race:</u><br><b>Humans</b> are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
    <br><br><u>Class:</u><br><b>Bards</b> often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.
    <br><br>Find out <a href='http://www.easydamus.com/character.html' target='mt'>What Kind of Dungeons and Dragons Character Would You Be?</a>, courtesy of Easydamus <a href='mailto:zybstrski@excite.com'>(e-mail)</a><br><br>



    --------------------------------------------------------------------------------


    Detailed Results:

    Alignment:
    Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXX (22)
    Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (35)
    Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXXX (27)
    Lawful Neutral -- XXXXXXXXXXXXXX (14)
    True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXXXXXX (27)
    Chaotic Neutral - XXXXXXXXXXXXXXXXXXX (19)
    Lawful Evil ----- XXXX (4)
    Neutral Evil ---- XXXXXXXXXXXXXXXXX (17)
    Chaotic Evil ---- XXXXXXXXX (9)

    Law & Chaos:
    Law ----- XXX (3)
    Neutral - XXXXXXXXXXXXXXXX (16)
    Chaos --- XXXXXXXX (8)

    Good & Evil:
    Good ---- XXXXXXXXXXXXXXXXXXX (19)
    Neutral - XXXXXXXXXXX (11)
    Evil ---- X (1)

    Race:
    Human ---- XXXXXXXX (8)
    Dwarf ---- XX (2)
    Elf ------ XXXXXXXX (8)
    Gnome ---- XXXXXXXXXXXXX (14)
    Halfling - XXXXXXXXXX (10)
    Half-Elf - XXXXXXXXXXX (11)
    Half-Orc - (0)

    Class:
    Barbarian - (-2)
    Bard ------ XXXXXXXX (8)
    Cleric ---- XX (2)
    Druid ----- (0)
    Fighter --- (-4)
    Monk ------ (-23)
    Paladin --- (-21)
    Ranger ---- (-2)
    Rogue ----- (0)
    Sorcerer -- (-4)
    Wizard ---- XXXX (4)
    -------------------------------
    Should I be scared this is exactly what I play?



  2. #32
    Recognized Member Jessweeee♪'s Avatar
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    Too many this or that questions that I couldn't answer xD

  3. #33
    Phantasmal Killer Værn's Avatar
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    Quote Originally Posted by Jessweeee♪ View Post
    Too many this or that questions that I couldn't answer xD
    Flip a coin. Or use the excel formula that I use to simulate dice (a coin being a 2-sided die).
    Code:
    =INT((RAND()*2)+1)


  4. #34

    Default

    <CENTER>You Are A:

    </CENTER>

    <CENTER>Neutral Good Human Bard (3rd Level)



    Ability Scores:
    Strength- 12
    Dexterity- 16
    Constitution- 13
    Intelligence- 11
    Wisdom- 17
    Charisma- 12
    </CENTER>
    Alignment:
    Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because it advances mediocrity by limiting the actions of the truly capable.

    Race:
    Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

    Class:
    Bards- Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.


    Hm, some points describe me well...but for the most part it's pretty off. I'm definitely good, but I'm more of a 'dive in to help those in need, without thinking of the consequences' kind of guy.

  5. #35
    Ogre Araciel's Avatar
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    True Neutral Human Commoner Level 2
    HP 11
    AC 11
    Initiative +1
    Melee attack +3
    Ranged attack +2
    Speed 30ft.

    STR 14
    DEX 12
    CON 15
    INT 13
    WIS 9
    CHA 10

    If you don't know what my race, class and alignment mean, then you have no business being interested in this thread.

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