How is 2D backwards? Also, would you say the same if it was being remade in 3D for the PS3? I feel updated graphics wouldn't bring anything new to the story or gameplay.
Fair enough.
Partly because I feel many fans would view the cutscenes as part of the whole VII mythos and charm but they don't have to exist I'm just saying that current technology could allow them to still be used even in a 2D remake.
As for the second question I hate to admit I don't quite understand what you are asking. You want to know what 2D would look like in HD? May I ask why?
You would be amazed what 2D can actually do. Xenogears alone has shown that a few of the things you mentioned can be pulled off.
Also, VI and CT have shown that much body language can be expressed through simple sprites and considering VII doesn't have much in the way of overly complex movement, I can't think of a scene off the top of my head that would require serious Blocking that an FFVI sprite couldn't pull off.
This struck me as an interesting statement, care to elaborate?
So far some good responses, I'm curious to know how VII's level of 3D is so important to it when I personally feel the story can easily be told through 2D. Overall, I feel only battles would be dramatically affected.