Their game design is flawed in that it doesnt take inspiration from the world, but only from itself, while the west does it differently.
I don't know about that one. How many JRPG's have you played with Churches with Crucifixes over them and monsters from greek mythology as bosses?
None if you count out FF, but that wasnt my point anyway. I wasnt talking about the stories, i was talking about game design.
How could you call that inspiration from western games? Its inspiration from the west, but not from western games...