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The gameplay looks bloody awesome so far. They've done a good job of capturing the speed and intensity of, say, Advent Children's combat.
The *only* thing that bothers me so far is the apparent absence of defensive moves. I didn't see one single blocked or parried blow there, which is going to be odd in a game involving lots of guys with swords. But still, it's early days yet, and I could easily have missed something.
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