Results 1 to 11 of 11

Thread: Yoko

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Yoko

    TODO:
    - Rest of the long hair (and uvmap that as well)
    - Bra straps tied in the back
    - Boot zippers
    - Figure out what's wrong with her waist/leg proportions
    - Subtractive-blend the visor
    - A higher resolution version of the texture (currently it's one single 512x512, cramming all this on one trying to promise some detail is tough)

    FAQ:
    Q: WHAT YOU USE MODEL!!!
    A: Blender 2.47

    Q: WHATSITFOR!!!
    A: Half-Life, Quake 2 (yes), Quake III Arena, Star Trek Voyager: Elite Force, OpenArena, World of Padman, Nexuiz, Unreal Tournament, (and if you're lucky) Unreal Tournament 2004
    Attached Images Attached Images
    Last edited by leilei; 09-07-2008 at 04:11 PM.
    Yes, I drew all of these in under 10 minutes each

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •