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Thread: Yoko

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  1. #1

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    for nexuiz, i'm not going to do zym
    i'm going to rig and animate her for quake2, then use the same rig and animation for exporting a md3 for nexuiz (yes nexuiz also supports md3 players with a framelist)


    the unreals would have to be through milkshape since blender psk exporters don't exist (md5mesh to psk exists, but md5 does not have normals)
    Last edited by leilei; 09-07-2008 at 05:11 PM.
    Yes, I drew all of these in under 10 minutes each

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