Page 1 of 2 12 LastLast
Results 1 to 15 of 27

Thread: Dragon Quest IV

  1. #1
    YOU BOYS LIKE MEXICO?! Jowy's Avatar
    Join Date
    Aug 2002
    Location
    greenwood
    Posts
    7,834

    FFXIV Character

    Sealth Greenwood (Sargatanas)

    Default Dragon Quest IV

    holy skullskullskullskull marick was talking to me about this a year ago and i forgot about it until i saw the strategy guide at walmart.

    Looks amazing, I vastly prefer the new names for some of the characters, and the battle system seems to have evolved past LOL AUTOBATTLE.

    Anyone else gonna pick this up? I'm broke until next week.

  2. #2

    Default

    YEah, my copy is paid off, so I'm getting it the moment it comes out.

  3. #3
    Markusdot Markus. D's Avatar
    Join Date
    Jun 2005
    Posts
    8,636

    FFXIV Character

    Umami Spitebreath (Kujata)

    Default

    Is it as horridly uhh... "hard to get into" like all the other DQ games I have played?

  4. #4
    YOU BOYS LIKE MEXICO?! Jowy's Avatar
    Join Date
    Aug 2002
    Location
    greenwood
    Posts
    7,834

    FFXIV Character

    Sealth Greenwood (Sargatanas)

    Default

    probably.

  5. #5
    Will be banned again Roto13's Avatar
    Join Date
    Nov 2005
    Location
    On the INTARWEB
    Posts
    14,570

    Default

    Dragon Quest VIII feels dated enough for me, thanks.

  6. #6
    Retired Dragoon Crossblades's Avatar
    Join Date
    Mar 2005
    Location
    North Bergen, NJ
    Posts
    3,973

    Default

    I always wanted to play this game. I'm trying to get back into the DQ games. I've played DQ I, II, and III in the past and they were very enjoyable. And I have just recently purchased DQ:Swords for the Wii, which is an ok game. Let me see how my budget is. If its good, I'll purchase it.

    Vaan - "Hey, you!"
    Penelo - "Yeah, you! The one reading this sig at this very moment!"
    Vaan - "Interested in playing FFXII International Zodiac Job system?"
    Ashe - "But you have no knowledge of the Japanese language?"
    Fran - "....We could help...."
    Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
    Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
    Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"

    http://forums.eyesonff.com/final-fan...ther-info.html

  7. #7
    praise the sun Nifleheim7's Avatar
    Join Date
    Jul 2005
    Location
    Samurai School
    Posts
    1,119

    Default

    If its half as good as VIII,its enough for me!
    But with so many great games coming in Q4 i don't know when i'll have a chance to play it.

  8. #8
    Bolivar's Avatar
    Join Date
    Aug 2006
    Location
    Philadelphia
    Posts
    6,131
    Articles
    3
    Blog Entries
    2

    Default

    apparently it's comin out tomorrow... i'm gonna have to wait a bit, but i'm sure i'll pick it up soon. I'm interested in what they did with the battle system, if it's just the same old first-person view with limited animation... it's been out long enough across the pacific, i should probably know this by now.

    okay, so it is. But it still looks (and sounds) hella good, i think i'm gonna have to get this maybe sooner than later.

  9. #9

    Default

    The animation is hardly limited. It's still first person but all enemy sprites are fully animated. Unlike VI and VII (and the original DQIV remake for that matter) enemies don't just stand around frozen in time when they're not doing anything, they'll bob up and down or flap their wings or whatever. The shear amount of animations isn't of DQVIII caliber (there is no separate animation for sleeping monsters, for instance) but it's the most animated a first person DQ game has ever been.

    In any case, this game is pretty much everything you could want out of a DQIV remake. My only real issue with it is that they seem to have removed the party chat that was in the original Japanese version, which is a rather bizarre thing to do. Also the new prologue is kind of superfluous and the new sixth chapter isn't really on par with the original 5 quality wise.

  10. #10
    Ghost of Christmas' past Recognized Member theundeadhero's Avatar
    Join Date
    Oct 2001
    Location
    In Jojee's pants x_~
    Posts
    15,567

    FFXIV Character

    Villania Valski (Adamantoise)
    Contributions
    • Former Cid's Knight
    • Former Senior Site Staff

    Default

    I'll stick with my original NES copy.
    ...

  11. #11
    Bolivar's Avatar
    Join Date
    Aug 2006
    Location
    Philadelphia
    Posts
    6,131
    Articles
    3
    Blog Entries
    2

    Default

    Quote Originally Posted by Karellen View Post
    The animation is hardly limited. It's still first person but all enemy sprites are fully animated. Unlike VI and VII (and the original DQIV remake for that matter) enemies don't just stand around frozen in time when they're not doing anything, they'll bob up and down or flap their wings or whatever. The shear amount of animations isn't of DQVIII caliber (there is no separate animation for sleeping monsters, for instance) but it's the most animated a first person DQ game has ever been.

    In any case, this game is pretty much everything you could want out of a DQIV remake. My only real issue with it is that they seem to have removed the party chat that was in the original Japanese version, which is a rather bizarre thing to do. Also the new prologue is kind of superfluous and the new sixth chapter isn't really on par with the original 5 quality wise.
    Oh, I meant the battle animations - such as a slash over an enemy to resemble a sword strike, or a POW emblem... but yeah, it is very well done, and about as good as you could want it for traditional DQ gameplay.

  12. #12
    Old school, like an old fool. Flying Mullet's Avatar
    Join Date
    Apr 2003
    Location
    Napping in a peach tree.
    Posts
    19,185
    Articles
    6
    Blog Entries
    7
    Contributions
    • Former Administrator
    • Former Cid's Knight
    • Former Senior Site Staff

    Default

    Yet another reason to pick up a DS.
    Figaro Castle

  13. #13
    Fortune Teller Recognized Member Roogle's Avatar
    Join Date
    Jan 2002
    Location
    Lone Tree, Colorado
    Posts
    7,496
    Articles
    80
    Blog Entries
    3

    FFXIV Character

    Roose Dorvauldar (Gilgamesh)
    Contributions
    • Former Administator
    • Former Senior Site Staff

    Default

    Well, this game is on my list of games to get. I am excited about the new translation, yet disappointed by the fact that the North American release lacks party chat, an option in the menu that allows your party to talk to one another.
    I believe in the power of humanity.

  14. #14
    Old school, like an old fool. Flying Mullet's Avatar
    Join Date
    Apr 2003
    Location
    Napping in a peach tree.
    Posts
    19,185
    Articles
    6
    Blog Entries
    7
    Contributions
    • Former Administrator
    • Former Cid's Knight
    • Former Senior Site Staff

    Default

    Why would you want to chat with them? You're the boss and they need to do what you tell them. None of this backtalk and second guessing from them.
    Figaro Castle

  15. #15
    Ghost of Christmas' past Recognized Member theundeadhero's Avatar
    Join Date
    Oct 2001
    Location
    In Jojee's pants x_~
    Posts
    15,567

    FFXIV Character

    Villania Valski (Adamantoise)
    Contributions
    • Former Cid's Knight
    • Former Senior Site Staff

    Default

    It's always good to know what you're minions think.
    ...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •