There are a couple of dumb things in that article, though. Like what's wrong with tutorials? Yeah, they should be skipable, but the article is written as though tutorials make the game too easy (because that's what the article is about) and they don't.
What's wrong with correctly timed button presses in cutscenes doing extra damage to a boss as long as they're not too easy to pull off? Either way, you're pressing buttons to do damage. Either by aiming and shooting or reacting fast enough to a command on screen.
Checkpoints aren't bad if they're used correctly. They're used to break up long levels. Besides, they've been around since, like, the dawn of video games.





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