I alreay admited it wasn't that great. XD

My big gripe was converting to a system that allowed every character to obtain any damn ability, which I've always had issues in which a character, story wise is seen as a wall of brute power, and other such things, and then you're able to turn him into a magical sorcerer with weak physique gameplay wise.

Though to keep this on topic, at least there are some fights in the Xenosaga games that actually do pose a challange, and require some legitimate thought to overcome. So while not really the hardest games out there, they do pose a bit of challange, which made me happy.