What i'm talking about are moves like meteor or aim 20 or zodiak or like, any of cloud's 'soldier' moves...what's the point of including these extremely powerful moves in a game if they take so long to cast/perform? i like to learn all of these moves to master the class, but they take so much JP and you never use them because of their cast time...and if i choose to immobilize the enemy, they're usually free by the time i cast it anyway (34 turns for Aim 20 is ridiculous)...
which brings me to my second question, if somebody is immobilized and you successfully cast immobilize on them again, will the amount of turns they're immobilized for reset? or will it just have no effect?