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Thread: Job questions

  1. #1

    Default Job questions

    i want high stats, so which which class should i use. i have mastered all jobs with all characters,so i wanna know wheter i should just go thru as mines and freelancers or use specific classes to boosts stats(or does that happen anyway?)
    Bartz: my warrior, i usally make him freelancer with rapid fire and spell blade.
    Lenna: mine,white,black,dual cast
    Krile: mine,summon,time,dual cast
    Faris:whatever i need at the time.(flexible)
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  2. #2
    Fortune Teller Recognized Member Roogle's Avatar
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    The characters have the same growth rates regardless of job class from what I understand; rather, leveling Lenna from Level 5 - 99 as a Black Mage is no different from leveling Lenna from Level 5 - 99 as a Knight and switching to Black Mage.
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  3. #3

    Default

    Ah, thank you very much.
    __________________________________
    let the darkness consume you.....
    let the light purify you.....
    allow your true path to reveal itself.......

  4. #4

    Default

    Mastering a job gives the Freelancer it's stat boost. For example, your Freelancer has 1500 HP and 30 strength and you master Monk which has 3000 HP and 50 strength. Your Freelancer will now have 3000 HP and 50 strength. You also gain the job's inherient ability, so once you've mastered say, Ninja, your Freelancer won't need to equip the Duel-Wield ability because he or she will already have it. So once you've mastered all jobs you won't need to give waste a Freelancer's ability slots with things like Counter/Duel-Wield/Magic Shell/Find Passages/Sprint etc.
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  5. #5

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    i have mastered all classes except Necro becuase i dont have it yet(i had it on another file, my original play). my characters should own all, or does mastering all classes give some negatives?
    __________________________________
    let the darkness consume you.....
    let the light purify you.....
    allow your true path to reveal itself.......

  6. #6

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    I can't think of any negatives that mastering all classes brings.
    The messenger is standing at the gate
    Ready to let go
    Ready for the crush
    Too late for whispers
    Too late for the blush
    The past is mercy
    When the future is aglow

  7. #7
    Exdeath's Avatar
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    Quote Originally Posted by Blue Harvest View Post
    I can't think of any negatives that mastering all classes brings.
    Just a long time grinding, even in the good spots.
    m'pow

  8. #8

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    Quote Originally Posted by Twilite99 View Post
    i have mastered all classes except Necro becuase i dont have it yet(i had it on another file, my original play). my characters should own all, or does mastering all classes give some negatives?
    Well, if you're really into using Mime against bosses mastering Monk and Mystic Knight will probably bite you in the back since you'll end up mimicking physical attacks and shell casts at times instead of Bahamut/Gil Toss/Doomsday/whatever powerful attack you're trying to mimic (I learned this the hard way in FFV Advance).

  9. #9
    Gold is the new black Goldenboko's Avatar
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    Quote Originally Posted by Evastio View Post
    Quote Originally Posted by Twilite99 View Post
    i have mastered all classes except Necro becuase i dont have it yet(i had it on another file, my original play). my characters should own all, or does mastering all classes give some negatives?
    Well, if you're really into using Mime against bosses mastering Monk and Mystic Knight will probably bite you in the back since you'll end up mimicking physical attacks and shell casts at times instead of Bahamut/Gil Toss/Doomsday/whatever powerful attack you're trying to mimic (I learned this the hard way in FFV Advance).
    If you've mastered all classes you probably won't even need to mime.

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