True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
DON'T do that.
Anyway, beat'em-ups aren't really my favorite either. I played a bit of Fighting Force on demo disc, but as for Bouncer. Yes. I've already made my vote clear on the thought a sequel for Bouncer. In my opinion, both sequels and remakes are meant to make better choices and advanced strides over the originals, so a sequel would be great if done well.
I feel the same way about Vagrant Story which felt too long and complicated (at the time anyway... I was used to simpler systems) and took up too much space on the memory card.
Oh, Chrono, where art thou?
Working for SE, Mistwalker, and Nintendo/ Monolith Soft I believe...
The chances are pretty slim. I feel SE wants nothing to do with Sakeguchi, the Monolith Soft Team works for Nintendo now, and even Yuuji Hori said he didn't wanted to make a sequel sometime 05. Masato Kato is freelancing and currently working on the DS port of the game.
I'm all sad cause the games I really want sequels to have many key people missing.![]()
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
Games for Square to retry.
I've run through a list of games either developed by or published under Squaresoft/Square Enix. Thexder, from what I attended, is similar to Silpheed (which was released after Thexder). King's Knight, The Quartz Dragon, Deep Dungeon, Kalin no Tsurugi (Kalin's Sword), Alcahest, Live A Live (Live Alive/Live A Evil), Soukaigi, Seiken Densetsu, and Rudra no Hiho far as I read were all RPGs or /Action. Bahamut Lagoon, Radical Dreams: Chrono near as I could glean weren't released in the US, but were good games. Secret of Evermore and Super Mario RPG: LSS are both old American releases (Super Mario LSS might have been behind those ridiculous pictures detailing Mushroom Kingdom Hearts). Egg Monsters is supposed to be getting an American release on the DS, I guess. I don't like the idea of having to buy a DS to try a Square Enix game. Whatever.
>>> SE can make whatever they want as long they keep making decent games.
BTW, I really like the idea of remaking the old ff titles, i hope it goes forever. This way the new generations of gamers can also experience the same that we did many years ago.
They should hire you to sketch promotional art, orb.
Maybe, but there has been some FF art meant to go with the games which I wasn't a huge fan of. Just because the artist is Japanese, doesn't guarantee an awesome picture (it's not even guaranteed to help). But then again, who am I? Who cares whether I liked a picture? Sheesh... who do I think I am?
Still, my opinion remains unchanged. There are a few artists here that I plan to kidnap and make a part of my industry (mwahaha) and the world will be won over by their magnanimous creations.
Because I will obviously never be looked to for tips on Remakes and Sequels, a few of the games I've written are actually based around Square titles. I just wish I could see them released.